"The world merged with a game, and I became a Dungeon Architect. Now, even gods fear my labyrinths."
Chapter 1: The System’s Architect
Wei Luo woke up to a floating screen:
[Class: Dungeon Designer. Create traps, monsters, and treasures to lure ‘players.’ Rewards: Their loot, their lives, their souls.]
His first dungeon? A "simple" spike pit. The first victim? A gold-rank adventurer.
Chapter 2: The Art of Suffering
Wei Luo’s [Lava Chessboard Trap] wiped out a full guild. But the System warned: [Warning: Divine-tier Player Detected.]
The so-called "Player"? A fallen angel looking for fun.
Chapter 3: God or Prey?
She strolled through his deadliest traps, yawning. "Cute. But can you entertain me?"
Wei Luo grinned. "Let’s play a real game."
💬 Discuss:
Is it evil to kill players if it’s a game?
What’s the deadliest trap you’d design?