[Blog] Shaderballin

in shaderball •  6 years ago 

bforartists_2019-10-24_12-04-52.png

I made one, and initiative for my own asset library for production. I might make it more like a corridor with all the shapes in the same scene - like UE4 examples. Maybe even with animated lighting setups to preview the same material. Fun!

Link to Trinumedia website

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